We’ve all heard it before. “Your character’s flat. You need to make him three-dimensional.”
Sure, great. But what exactly does that mean?
We all know we live in a three dimensional world. We learn it in grade school: a line, a plane, a cube… But how do you make a character three dimensional? Do you make him really fat? Do you give him a limp so he wobbles when he walks, thereby taking up more space?
Believe it or not, I’ve tried both, and no, that’s not what it means. Three-dimensional means you have to dig deeper.
Take that character with the limp, for example. It’s fine to describe him walking, every struggle to get his footing, every attempt to hide his frailty and vulnerability. Ah! There’s the hint that I need… his vulnerability. There’s where I begin to ask: why is he vulnerable? How does he feel about his limp? And, even more pressing, how did he get the limp in the first place?
It was only when I start asking these questions that the concept of three-dimensionality begins to come clear.
For me, it often starts with the physical. I was a dancer, once upon a time, and an actress after that. I’m pretty sensitive to subtle inflections of voice and shifts of movement – how they can reveal what a character is feeling. I often get up and act out what my characters are doing in a particular scene. Still, the physical is just the start. It’s getting beyond the external to the why’s, the how’s; for my poor man with the limp, it’s the who-does-he-think-of-every-time-he-takes-a-step, the source of dread that haunts his soul every time he trips or stumbles. Answering those questions gives me a character, not with a flaw, but with a life.
But not everyone feels comfortable getting up and acting out their scenes. How can you develop a 3D character without feeling like an utter fool in the privacy of your writing room?
The answer came to me about a month ago when Michelle Cameron and I were teaching a workshop on Creating Character. I had come armed with a few simple physical exercises for the writers at hand, but sensed in their awkward giggles that I wouldn’t get much beyond giving them some key details and letting them walk around in a circle for a couple of minutes “in someone else’s skin”. It worked well enough. But I realized I had to break it down.
I was jotting notes while Michelle asked the group, “What makes a character three-dimensional?”
“They’re quirky…. Idiosyncratic…. They have a heart…. A sense of humor…. A purpose for being…. They’re relatable…. Unpredictable…. They have room to grow.”
All the while, I’d been thinking about time – how time forms us and forces us to take actions, sometimes ones we never would have planned, that change the course of everything. And about how time slowly nips away at us until the “I” who once was is unrecognizable to the “I” that is now.
“To make a character three-dimensional,” I popped up, “is simple. All they need is a past, present and future.”
I’d drawn a little diagram, nothing special, but it illustrated the point.
“We are formed by our past. Everything we are comes from those first experiences, those memories: the hug we never got, or the helicopter mom, the fire we escaped, or the first love that cannot be matched or compared. And we all have a future – our wants, our needs, our expectations, our plans. Everything we do today – we as people and as characters – is propelled toward our future but shaped by our past, so that the choices we make are rooted in a complete and authentic reality and the desires we attempt to achieve are bolstered or thwarted by everything we drag behind. It’s simple!”
OK, it’s not simple. And I doubt I said it as articulately at the time, but I saw it in my head. It was an epiphany formed instantaneously there in that class. And suddenly I knew that all those years I’d spent in acting classes, sitting in the back of the theater jotting down pages of character notes – their background, parents, old relationships, losses and loves – I was doing what we all need to be doing every day as we get to know our characters.
And, just like in those acting days, we should do it “off-page”. Not in the context of the beautiful words you are drafting for your elegantly crafted scenes, but messy, in a notebook or a bullet-pointed list, so you don’t have to worry if it sounds right or makes any sense at all to anyone but you.
You only have to explore, imagine, and decide, “Yes, he fell out of a tree when he was five. He broke his leg in three places. But he was in the woods. Too far to be heard. Crying… Crying and no one heard him. Finally in the dark, they came with flashlights and shadowed scowls. But the skin was cut. Infection had set in. The bones never set quite right, and since then, all the running, climbing, exploring. No more. And then in school…”
And suddenly the character has gained the inherent mass of a loss, fear, struggle and sadness. Limping forward, all he wants in all the world is to climb and run again.